A playful color-mixing adventure where Bob collects paint, changes color, and solves challenges through creative mixing and level progression.
Built with Unity and designed with iterative level design + visual feedback in mind.
The Art of Bob focuses on movement, collection, and color transformation. Players learn mechanics through level pacing,
clear objectives, and satisfying visual feedback. The experience is designed to be approachable, fun, and replayable.
Unity2D GameColor MixingLevel DesignUI/UX
What I built
7 fully playable levels using simple controls
Created different color placements. Player objectives are to learn different colors, including mixing colors
Original artwork with Photoshop, and programmed and coded with C# in Visual Studio Code to refine level flow and performance